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Nyra Chromari-Stylized Fairy
This project was an opportunity to step outside my comfort zone.
After spending most of my time working on more realistic characters, I wanted to challenge myself with a different approach by creating a stylized low poly character.
The main goal of this project was to explore how far I could push visual appeal using a simpler mesh while relying on hand-painted textures, color harmony, expressive shapes, and stylized lighting instead of high geometric complexity.
I also experimented with a painterly rendering style, aiming for a look that sits somewhere between illustration and real-time rendering. This project was a great opportunity to practice balancing clean topology, efficient geometry, and strong visual design.

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